I try to simulate a toothbrush, and have difficulties finding good settings to realistically bend the fibers while brushing. Can anybody help? I added a .blend that simulates the brushing. A single fiber (a subdivided cube) rotates and hits a surface. (Press “play” to see). It should bend elastically when/while hitting/touching the surface. Right now - like you see on the screenshot - it is not stiff enough where it bends (where the vertices are).
I would prefer to be able to simulate single/seperate brushes/fibers only (not fields / whole systems).
brush simul 2b.blend (377 KB)