top-level implementation of draw module

Hi,

I created for me a top-level implementation of draw module
The module manage events and values and position buttons.
Complete description here :
http://marc.gardent.free.fr/index.php/2007/02/15/13-top-level-implemetation-of-draw-module

Install

  • download archive: http://marc.gardent.free.fr/files/gui.zip
  • Copy ./scripts/bpymodules/gui.py in your blender folder.
  • Load templete.py to show a example and test properties interactively.Template.py it’s a full example and you can start your new script with it.

I didn’t always access to internet so I didn’t seek same script when I create this.
I’m testing, Gui_Creator v2.5 : it’s different a solution for same problems.

Bye