+#@??@@!!!!

Hi,

another Project finished, modeled in Blender with “CurveDeform” Modifier
and “DupliFaces”. Rendered with PTP 60 Passes. Texturing and UV Mapping
also with Blender. I have baked an Aocc Pass to the Textures for a subtle
darker Effect.

It has more of an illustrative character than a photo realistic…

What do you think?

http://www.blenderuniverse.de/download/Cactus_Final_Render.jpg

Bye, Olaf.

i love the arid beauty of the desert…even if it doesn’t like me. I would like to take this opportunity to point out that I am NOT a dune buggy driver or anyone else who destroys the fragile desert ecosystem, and thus invoking the ire of the resident cactii.

Nice work.

PapaSmurf: everyone already knows that you live deep in the forest, inside a fat mushroom. In a pinch, you’ll ride a butterfly, but a dune buggy? Please.

f-u-2! :slight_smile: (BTW, what does “PTP 60 passes” mean zigactly?)

I presonally don’t like the way the cactus ends are shaped, but it’s a nice render. (oh, and it took me a while to notice that it represents a very specific hand signal :D)

:stuck_out_tongue:

Render Method “Path Tracing Progressive”, it´s useful for Outdoor Scenes in Kerkythea,
btw. Kerkythea 2008 will be released in the end of January…

Bye, Olaf.

it actually took me a second to ‘get’ this. very nice idea and excecution. It could use more light coming from behind it, me thinks. not the flare, but just lighting up the edges of the cactus (cacti?)

olaf…
i laf…i laf…i laf…i laf…i laf…i laf…i laf…i laf…i laffed a LOT…
took me a sec to figure it out…nice touch of humor…desert scenery behind with other cacti would make this more impressionable…nice work.
chela69