I feel like the topo on this mesh isn’t as good as it could be, and I don’t feel comfortable moving on to finish the rest of the model without knowing that it is as good as I can make it. I’ve been looking around on the internet and as far as I can tell everything is almost like it should be, I think.
Here is the .blend:Virgo_Vintage.blend (308 KB)
I’m not posting any pics because I would really like the model to be examined as a whole. I know that the model is not that complicated but I just want to make sure everything is right before I move on to avoid abandoning another project. Any tips for improving the topo and reducing the poly count would be greatly appreciated.