nice… do you have a recording of the modeling process? Always something to learn just from watching you model objects haha
The results of a slope painting script:
5 - 100 Degrees (<5 - green color, >100 - red color, 5 … 100 - blue-yellow gradient)
5 - 100 Percents
5 - 100 Per milles (tiniest slopes detection)
Everything Red is evalueted as a mesh selection automatically.
A very nice precise slope analyser.
Also, slope fields test to visualize polygons slope directions
Sure, in the topic there is a Topology Works video, which is on my YouTube channel filled with organic modeling timelapses.
A short loop subdividing and aligning modeling trick for my friend.
- Pressing E during GG will start loop aligning. Pressing F will allow to change side.
- Ctrl+2 generates edges ring selection from selected polygonal loop, suitable for edges subdivision.
(at the cost of lost editmode mesh subdivison modifier control, of course, that’s why we wrote a special operator for this for previous versions of b3d as 1D_Scripts - Polyedge select tool)
Brilliant. Love what you’re doing here… the alignment of cuts to disparate edge loops is something I’ve wanted for a long time now. Keep up the good work!