I am very very happy to see volumetric rendering reach a level where this kind of thing is practical with blender, thank you for sharing this, very inspiring.
I worked in a cubicle for almost 15 years, I can see why he is happy
I am very very happy to see volumetric rendering reach a level where this kind of thing is practical with blender, thank you for sharing this, very inspiring.
I worked in a cubicle for almost 15 years, I can see why he is happy
I wanna be surrounded in my cubicle by babes in bikinis!!!
Seriously tho, i look forward to helping out with the doco.
Wow, awesome… I’m embarrassed now for posting my laptop. haha
Top notch.
Wow! I wish I could make a tornado like that!
WOOW - this is gooooood
is there any blender build for testing with your volumetrics ?
Here’s what I believe is the latest build for Win32 over at Graphicall …
If you need it for a different OS, just grab the one called ‘SimPhysics branch’.
Top notch work. Volumetrics are looking awesome. Just a beautiful show of Blender’s ever growing power and kick butt ness.
Hey dudes,
Just wanted to say glad you like it, and thanks for the kind comments!
I think the parts are moving a little too slow and steadily for debris in a hurricane… but it’s still amazing! how do you track the camera with the sequence on a plane?
Great work! Can we see the entire thing?
I assume there is little to no chance of this, but can we have a .blend?