Hi. I am using Modifier>Simple Deform>Twist to create Torsion in a profile.
It works almost perfect, but I would like to understand something its bothering me a bit.
The twist effect takes the origin of the profile as 0 influence and the end as 100 influence of the angle I am using. But when I check the animation it seems the the 0 influence takes a big chunk of my profile. So it does not look that its going from 100 to 0 progressively.
Imagine my profile is divided by 10. So it looks it flows from 100 influence to 0 from in the first 7 polygons and the last 3 are all 0…and its noticeable. The only way I can see the torsion occurs as I want is increasing the angle of the twist…but I would like to keep using the same degrees and having the effect going progressively from 100 influence to 0 influence divided perfectly in my 10 poligons.