I’ve only been using blender just a couple of days and I’m positive I’m doing something that’s really simple completely wrong but I’ve been following tutorials and I can’t seem to find what I am doing wrong here!
I am trying to UV Map a scaled up cube, basically just a taller version than the preset starting cube. I want to map the object to be able to place packaging labels to it something similar to what is done in this video: https://youtu.be/f2-FfB9kRmE
I select all the edges, mark them into seams, select all, unwrap and then in the UV/Image Editor the map is completely crazy - Weird shapes and loads of edge lines
Can anyone work out what I’m doing wrong?