Can blender 2.5 recognize a touch screen as an input source? If so, how do you set that up? I am looking to make a kids game and want to have the main source of input to come from the touch screen.
- sorry cannot help
- Oh, that is one of the Cases where Posting in the wrong Section can result in such immensive Disappointment, argh! >_<
Yes, though it won’t be multitouch without external modules (i presume)
aslong as you dont want a multitouch, the touchscreen is handled as a mouse input.
But i have seen once a Video where some Guys implemented a Multitouch System,
probably you’ll need a special build for that.