tough guy ( low poly game model )

well, i’m down to about half the polys of my last character. this one is about 1200 polys. it’s not as good as some low poly stuff i’ve seen here but i was fairly pleased with it.

looks great, really good texture work. :slight_smile:

for some reason though the textures seem a bit blurry…could just be the image though…maybe if you sharpened up your texture map or something it would look more crisp?

thanks, I guess I should have turned off the osa. i’ll put up a non-osa render once i repaint him a bit. I’m thinking about making him into a zombie or something.

yea, that might help. Better yet, why dont you just make a screenshot of what it looks like in realtime mode or textured view?