we are working on this. A linux built is almost finished, toxicX doesn’t work on linux yet though.
Sutabi: the GI does have noise, but it has a much better rendering pipeline, so it tolerates noise better, so it can have enough samples to get rid of the noise. You must use area lamps to see the shadow noise.
please test it on your next modelling project, even if you don’t use it on the final version. It handles complex geometry well, and the renders are beautiful!
It can render the default scene with no changed settings!
Be carefull with the “RenderBox”, there is a mistake because this option have to be made in the “.bat” file not in the “export.settings.xml”, so delete lines 332 and 333, and append following lines code after line 361 :
if gRenderBox.val:
sa += " --render-area %s,%s,%s,%s" % (gX0,gY0,gX1,gY1)
So now we should have this :
#...
# make the .bat file
if gExportBat.val:
batfile = file("%s/run.bat" % scenedir, 'w')
usep4 = ""
if gExportP4.val:
usep4 = "-p4"
if gShowRender.val:
stx = "EXPLORER %s\\render.png" % scenedir
else:
stx = ""
sa = ""
if gSaveGPM.val:
sa += " --save-gpm blendergpm"
if gLoadGPM.val:
sa += " --load-gpm blendergpm"
if gSaveCPM.val:
sa += " --save-cpm blendercpm"
if gLoadCPM.val:
sa += " --load-cpm blendercpm"
if gRenderBox.val:
sa += " --render-area %s,%s,%s,%s" % (gX0,gY0,gX1,gY1)
stb = """cd "%s"
%s\ oxic%s.exe export.xml -o render.png -w %s -h %s %s
%s
EXIT""" % (scenedir,toxicdir,usep4,width, height, sa, stx)
batfile.write(stb)
batfile.close()
# etc ...
Although I can’t really tell from your example renders and haven’t seen anyone comment on this, but I had problems with the aspect ratio and fov when width<height, so I also gave some hints to solve that, might be useful, or not.