I’m continuing to work my way through the original Match, Track, Blend DVD, but I’ve smacked into a baffling problem in Chapter 16:
As you can see in the image above, I’ve tried to replicate as closely as I can the markers that Sebastian Koenig chooses for his tutorial (I’ve also tried to copy his camera settings).
However - my camera solution is often crazy, varying between 8 and 240. Not changing any variables and just clicking on Solve Camera Motion will usually return a new, often very high value.
Shortly after 6.40 in the video, Sebastian sets the solver to refine K1 & K2 and while I’ve tried the same, it only seems to restrict the average error within 16 units or so.
Obviously MTB was made for an earlier version of Blender - but could there be settings from an older version which are more effective than the current Tracker defaults? And if so - what are they!? I’ve certainly experimented with affine, etc.
Help and advice, very much appreciated. The DVD has been mostly fantastic, and I’ve learnt tons… just a shame to hit a brick wall on this useful lesson!
PS: Bonus question! Obviously I haven’t finished the Clean Plate tutorial, but I took a look at this vid - https://www.youtube.com/watch?v=s_MXkTP73CI Is there a chance the plate cleaning / clone painting tech has made it into Blender yet?