i need that the arms and the head of my character track to target crosshair, in Blender Render this is very easy, but in BGE the constraint actuator -edit obj,track to- keep entire armature as owner and not single bones.
how i can track only some bones to an objt in BGE?
i’m a bit noob in bge.
every suggestion is gold for me.
and second off,
add a bone and set the IK to track it, and do copy location constraint, and target the cross hair,
I think that he just was not running his armature,
and if the constraint works in the view-port… he probably was not running the armature…
i didnt knew that actuator XD
thank you so much!
new problem : now i canT do the Action actuator! i have to set something? i tryed every options inside the actuator brick, but the idle neither start!!!
solved_ my PoseLib_libraries have names too similar XD