Whats up. I’m having trouble tracking to an object correctly. I want it to track 2d to another object, but sometimes the tracker object is on its side, and the track doesnt work. Track 3d is not an option, because then the object is alwasy orientated +z local facing +z global. This will cause the track object to go into the ground. 2d seemed more promising, but it still wants to track with a global z. can anyone help, or guide me in the right direction.
track problem.blend (132 KB)