Today I just discovered that blender has a game engine and now I am trying to figure out how it works. I would like to use blender to develop mazes and have people navigate through them. So far I have been able to create a maze and a character with a 1st person view. Now what I am trying to do is track the location of the character and print out a time table which contains the x,y,z locations. Is there a function in blender which can do this?
My future plan is once I can print out xyz, I will change the speed which the character can travel and measure how fast the character was moving and where they were positioned during the navigation through the maze.