tracking particles between frames ?


Sorry for the silly question, but how can I identify what’s become of a particle from one frame to another?

Say in frame 1, there’s a particle P in the .getParticlesLoc() list. How do I know what particle that is in the list returned by the same function at frame 2?
So is there an easy way for that?
I tried using the memory adresses of the particles but I can’t fetch those.

Thanks in advance!

oh well, I guess I’ll have to find another way of doing what I wanted to do! Theres seems to be no way of doing doing so. I think it’s weird, I probably missed something.


Pourrais-tu reposer la question sur zoo-logique/3D.Blender. En français, on gagnerait du temps.