# Traffic Light

**URL:** <https://blenderartists.org/t/traffic-light/1492040>\
**Category:** Finished Projects\
**Tags:** modeling, texturing, animation\
**Created:** [November 10, 2023, 1:37pm UTC](https://blenderartists.org/t/traffic-light/1492040 "2023-11-10T13:37:20Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![licheff.dz](https://blenderartists.org/user_avatar/blenderartists.org/licheff.dz/32/1033643_2.png) [@licheff.dz](https://blenderartists.org/u/licheff.dz)\
**Post date:** [November 10, 2023, 1:37pm UTC](https://blenderartists.org/t/traffic-light/1492040/1 "2023-11-10T13:37:20Z")

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Hello, guys! After a long break from Blender I decided to open it again. So, in my hometown being a pedestrian is probably the worst experience and crossing streets is a nightmare. Traffic lights here are terrible and only real professional runners can catch a proper green light. Inspired by this, I gave it a try to model a traffic light and animated it (sound on).

[![](https://blenderartists.org/uploads/default/original/4X/4/8/2/482e42948258930e63dd5cb2a8c0dfe2248e9747.webp "Traffic Light") ](https://vimeo.com/883266905)

Overall, I enjoyed the process except for the result - not completely satisfied, but I decided to leave it as is. I’m happy with the modelling part, the UVs were a bit tricky but it was fun unwrapping this. I textured everything in Substance Painter. For the rain I used Baga Rain Generator plugin - really easy to use and setup.

[![](https://blenderartists.org/uploads/default/original/4X/c/b/0/cb039473951bd75e70fbf8f72c47f9879499eaff.webp "Process-WF") ](https://vimeo.com/883267882)

 ![0032](https://blenderartists.org/uploads/default/original/4X/d/1/8/d18a8644bd8f1fb42cbe96dd233db18607adaf2d.png)

Any feedback is more than welcome.

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**Author:** ![Cire](https://blenderartists.org/user_avatar/blenderartists.org/cire/32/2968_2.png) [@Cire](https://blenderartists.org/u/Cire)\
**Post date:** [November 11, 2023, 12:00am UTC](https://blenderartists.org/t/traffic-light/1492040/2 "2023-11-11T00:00:32Z")

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Looks pretty good. 👍

Only feedback is that the raindrops seem too dark. They would probably be just as visible, and look more realistic if much lighter.

Of course, water reflects and (especially) refracts it’s environment, which would include a range of light & dark values (close-up anyway).

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [November 17, 2023, 9:57am UTC](https://blenderartists.org/t/traffic-light/1492040/3 "2023-11-17T09:57:49Z")

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I featured you on BlenderNation, have a great weekend!

> **[Best of Blender Artists: 2023-46](https://www.blendernation.com/2023/11/17/best-of-blender-artists-2023-46/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
