train

heres a train scene i made in blender rendered in cycles :slight_smile:



Nice renders! How did you get the glare from the windows of those buildings? I assume they are rectangles with a uv mapped texture. Did you give them an emission material?

Thx! and well yes kind of, the buildings are jus extended boxes with night window textures uv mapped on them. I gave the textures emission and composited the glares in :slight_smile: