I am considering putting together a training DVD on the subject of compositing and visual effects using blender and I wanted to get some feedback on what the users want. Let me know if you want a DVD, how much you would be willing to pay, and what topics you want me to cover.cheers.Bob
Got my vote!
Yes…
Subjects
Everything!!!
Sounds great. I’d be willing to pay, particularly if the stuff was of an intermediate or advanced nature (there’s a lot of introductory material around). How much would depend on the product, but I’m definitely interested in hearing how your plans develop.
Thanks for the feedback. I think thats enough yes votes for it to be worth while for me. It’ll probably take me about 3-6 months to finish, so look for it this summer.
Cheers,
Bob
Bob sounds good but you might consider too that only 17 people replied in more than a week out of all the blenderheads who visit here.
…so there definitely are some who are interested…but i wonder if this is an indication that enough will actually buy it to warrant 3-6 months of your time?
probably you want to sell 100 or something…just a thought :rolleyes:
I would certainly be interested if you can show me how to get special effects out of Blender. It seems that the use of particles and the halo shader are the only tools to get effects, and frankly I find them somewhat limited or requiring of a lot of effort. Things I would like to see include decent animated fire, flame, sparkle and glow effects as well as dust, smoke and clouds. I had a project that I needed sparkling fairy dust for but couldn’t get it to look good so I ended up quite disillusioned. Not sure if this is what you had intended to cover, but may help to steer your content choice?
I know that I’ll be buying a copy when you finish this thing up Bob.
I’m looking forward to it!
I know you said it’s already decided, but I’ll throw in my posthumous “yes” as well. As for topics to cover, I have an effects/compositing DVD for After Effects somewhere around here, and it had a few things I was most impressed with that I would love to be able to do in Blender, such as:
-Fire, smoke and explosions
-Shattering–glass, brick walls, etc.
-Mixing live action and CGI, (maybe with the free program DGeeMe?)
-“Teleportation” and other similar energy effects
-Also I’m not too interested, but color isolation-type effects like in “Sin City” to gather interest nowadays.
I know there are a lot of tutorials already explaining how to the above things in Blender, but going more in depth doesn’t hurt, nor would updating info to newer versions or giving better explanations on how to tweak results.
I don’t know if these are the type of things you were considering covering–perhaps you plan on staying within the compositional node system and not dealing with any other effects. If so I’d still be interested, as far as I’m concerned I can’t know enough about the nodes.
Also, the DVD I have goes in depth with Chroma Keying–garbage mattes, the keying itself, but also matching the color palettes of the foreground and background footage, which I have tried to do but can’t get right in Blender so far (still learning…).
As for pricing I might pay a little over $100, but I think keeping the price down ($60+/-?) would attract more people, as I’d bet more people are using it for fun then for work.
Finally, bob_holcomb, the keying nodes rock and are the reason I learned how to use Blender’s nodal composition system, which also rocks. I have a library of bad green screen footage and I’m very impressed the kind of results I’m getting. (I am correct in thinking you wrote them, right?) I love telling my friends that Blender, the 3d modeling/animation program, in addition to having a cool particle and fluid system, also has a multi-track NLE, can do color correction, key out footage, etc., and it’s free.
Thriceberg
Thriceberg,
Thank you for the comments I will definitely post the Table of Contents when I have it started for comments/critic. I did write some of the nodes (the keying ones), but there are other people out there who wrote the others that deserve credit too.
Mr_Bomb,
How have you been? Been a while since we chatted. I’ve been watching your stuff and can’t wait to get a copy of your DVD. On a side note, I have a guy looking for some low-poly game work, shoot me a PM if you have time/interest, it is a paying job.
Cheers,
Bob
Will be cool to have a DVD about Blender compositing. But please cover in this DVD how to achieve stunning effects using the compositor! To worth paying for.
xxxxxxxxxxxxxxxx
One suggestion. I just bought Jason van Gumster’s fluids DVD. It’s really good, and I think well worth the price, but I really kind of wish that they hadn’t edited all the chapters together into one big 3 hour long quicktime movie. I might just go ahead and break them apart myself, but it really would be handier if they had used separate files. So, hardly a make or break deal, but a little navigability is nice.
I’m new to the forum but not compositing. I’m rather interested in this idea. I’ve been compositing on my own using various packages for a while now and the advantages of Blender are really starting to shine these days. I might move over for good in the near future.
Nothing better than a fully operational compositor that you have complete source code for! Dang!
Anyway… I’m interested in learning more about the possibilities that are inherent in a combination 3D package and compositor. It seems like those have the chance to unite very powerfully. Pretty much, anything that is blender specific in nature. If people want to learn general compositing there are plenty of good books/DVDs/Tutorials out there already.