Trans-Surface Freeway Building Site Facility 02

The TSF Development Project is entering its final phase coming from a 15 year long conceptual and exploration stage.

The goal of the TSF is to drastically increase throughput capacity of goods and resources between
the mining and trade settlements of Sector P0828 & P0644 and to reduce the general dependency of intra-atmospheric means of transportation.
Through the massive scale of the 4264 mile long construction, it is expected that parts of the outlying areas will witness an increase in settlements and economic activities.

The constructions of guard outposts along the TSF are expected to facilitate this development.
The primary sector transport project is expected to finish within the next 5 years.

As always, feedback and comments are highly welcome!


Final


Raw Render


Ambient Occlusion Pass


Viewport Shading


Texturing

Modeling, texturing & lighting Blender 3.1
Post-processing in Photoshop

Cycles 1024 samples CUDA GPU
Res 4096 x 1716
Frame time ≈ 2 hrs

Some project I was able to do this weekend.
Had the idea to continue with the sunset theme from my last render and
make a moody/sci-fi/atmospheric set-up.

Models are partly from paid kitbash sets, modified by me.

If you want, check out my other stuff here:

AS: https://www.artstation.com/wk042
BA: https://blenderartists.org/u/wk042/activity/portfolio
IG: https://www.instagram.com/wk042/

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:+1:
congrats…

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Thank you!

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I featured you on BlenderNation, have a great weekend!

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Thank you very much! Hope you have a nice weekend too (: