Would it be possible to transfer an animated skeleton from one model to another? If so, how?
Edit: the models have some differences, they’re human like models but have different proportions.
Bare with me I’m just starting with animation.
There are several approaches to this,
İf character B has a skeleton, you can add action from skeleton of character A
İf has no skeleton you can duplicate skeleton of A to B, then transfer wieght paints A to B, İf they have differences you may need to edit paints. Then add action.
You can find actions at dopesheet / action editor
You may want to make more explanation about your situation.
Hope it helps
they both have a skeleton, but as I said the models are “different”. Will the action thingy work?
How would I do that?
Actions work with bone names. If your other armature is made the same way (same bones, same names), then linking the armature to the existing action should “just work”.
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you can search for this
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