What is the best/easiest way of doing it? An automated solution would be welcome.
What I want is to transfer the motion from the pelvis to a stationary root (and then remove that motion from the pelvis) so that i can have root motion in unreal for example.
I read somewhere that the graph values can be copy pasted from one bone to the other, but I think that only works when the local orientation is the same for the bones… anyway I tried it… it was working but glitchy a bit.
The way I can do it is this:
-clear parent on pelvis to root
-add copy location from pelvis to root
-reestablish parenting to root
-add copy location from root to pelvis (worldspace ofc)
any idea/script to make this faster?