I’m a new user, i’m having trouble with the global and local transform orientation. In edit mode when i try to rotate an object about the X-axis. My gizmo is in global transform orientation. But when i switch to local, the gizmo still has the same orientation as the global transform. In object mode, the gizmo does turn in the correct direction.
I’d like to know if in edit mode you can rotate your object and then change your transform orientation because i would like to scale the object in a specific local axis.
Thank you for your help