There’s something really basic I’m not understanding about an object’s transform after it’s made a child of another object. Here’s an simple example of what I’m not getting:
I have an object “Parent” at position (10,0,0) and a “Child” at (15,0,0), both with no rotation or scaling. When I make Parent the parent of Child I would expect Child to be at position (5,0,0) in Parent’s coordinate system, but Blender says it’s still at (15,0,0). And when I move Parent, Child moves with it, but Blender still says Child’s position is (15,0,0).
How does that make any sense, and how can I find Child’s position?