translate UV's ?

i copyed an object 3 times. and i rotated him 2 different times. the mesh is the same. so my question now is if i unwrap the first object can i then translate the UVs to the other 2 objects that have the same mesh?

i forgot to unwrap the object before making a copy. can we do something in blender to copy the uv ?

Select your objects making sure the last one selected (the active object) has the UVs, then use the ‘Join as UVs’ menu entry


looks like i have been using an old build where it didnt work.