I was wondering if there is any way to achieve transparency in the game engine with just a plain color (lets say gray)? I dont want to use any textures, (I know about using the texture alpha channel to achieve transparency, but thats not what I want). Im sure that the blender game engine can do transparency for just a flat color, without importing any textures, but how.
I was searching for a tutorial on something like this, but had no luck. If you know of one, or could give me detailed instructions on how to do this, I would be very greatefull. Thank you.
PS: I asked this question once before and I remember someone giving me instructions on how to achieve invisibility. Just want to clear up that I want “Transparency”, which is to be able to see through something, but still being able to make out what you are looking through.