transparency problem

I’m starting to learn how to texture and I’m having problem with transparency. Most of the simple vase I modeled is fine, but the inside is not transparent. How do I make the whole model transparent?


Increase the depth field. That determines that it will only be transparent for two layers of faces. So the third will not be transparent. Increasing it might make rending longer but you will get the result you want.

In your material settings under the Ray Transp button you will find a depth setting (default 2) increase it to 4. This is basically the number of layers of transparent material the light will pass through. Note: don’t put in higher number than needed, or you will needlessly increase your render time.

Thanks a lot! It works great now.