I am using an image, I UV mapped to the mesh, the images of the leaves have white areas where there are holes in the leaf, is there a way to make the white areas on the image transparent in the render? Also can Lux-Render Convert the transparency?
PNG file with transparency will work with Blender. And set material such that Alpha is turned on.
so just make the file trans in photoshop or w/e and set image to .png
well i decided to just fix the image because transparent holes where coming out looking funky