Hello. I am new both to this forum and to Blender, so excuse me if I am posting this in the wrong section.
I am trying to assign a texture to a plane, however when I render it the transparent parts show up as black. The texture in question is the United States presidential seal, so it is a circular texture, and I want the rest of the plane to be transparent.
Also, I need to do that in Blender render, not in cycles. Any help would be really appreciated.