Transparency with thickness applied curve

Hello everyone,

Been a little bit since I got on here. I was actually getting frustrated with Blender because it was not getting me the results that I was able to do in Hexagon. I tried Hexagon again and long story short I looked at all the help that I have been given on this forum, followed it and now I am back to Blender again. I guess it’s good to have several tools although I think I will only use Hexagon for one thing going forward.

Now for the question. I am trying to get a curve with thickness to show transparent so I can see what is inside of the circle.

I have added a circle, applied thickness to it. Now I want to make it semi transparent? I know I can do this with a mesh by setting the object properties to transparent and then just adjusting the alpha on an existing material but with a curve it appears to not work.

Any ideas if it is possible to show a curve with thickness semi or fully transparent?

Thanks

Explain what the problem is
You mention curves, circles and thickness. Circles don’t have thickness so what does your scene look like
How are you making a curve with thickness, with a bevel object ?

Just testes with a curve with bevel object and a solidify modifier with a material with transparency. The transparency is visible in the viewport in textured view


Explain clearly with supplied examples of your issue

Attachments

trans_curve.blend (117 KB)

Thanks so much for the quick reply. I appreciate you attaching the file. I played around with it and I still cant get the right transparency. I can make it transparent when I select the actual shape but in the example attached I want the circle (which is how I am doing my curves) to be transparent while I work with the bezier curves you made. The circle will only go transparent when I select it.

trans_curve (1).blend (113 KB)