Transparency with Toon Shader

As I only like using the Toon Shader, this problem has proved to be rather irritating…

When I alter the Alpha values of a material, it doesn’t turn transparent. Instead, it just turns “whiter”. Only when I change the Alpha to 0 does it go transparent. This is giving me a real headache with one of my characters who uses glasses. Any help would be appreciatted.

Try turning zTransp on.

Martin

Now, why didn’t I think of that? Now it works perfectly!

Thanks dude! That was some great advice!

lol, been there did that, still do it far too often!