Transparent mesh

Hi all,

I’m trying to give some transparency to a mesh.
Let’s say I’ve a cube andI want it to be invisible (transparent) at a the frame 1, and then I want it to fade in slowly to have it’s final color.

I had a look to the IPO’s and to the colA value but I can’t figure out how this could make my mesh become transparent.

Thanks by advance


The 8tre

try the materials settings.
You can find them in the ipo window where you click the little red materials icon, instead of the 3-axis symbol.
In the materials ipo’s you can find the alpha key, that’s what makes your object invisible together with z-transp.

I just tried my own solutioon to be sure.
But it seems you can only do 100% or 0% alpha when animated…?

Maybe that’s a new bug. Are you sure you did it correctly?

Martin

Thanx koudejongen this works perfectly for me.
I’m using Blender 2.28a and I don’t see the problem you’re talking about.


The 8tre

Maybe that’s a new bug. Are you sure you did it correctly?

Martin[/quote]
There is a problem like this, but it only applies to shadows of translucent objects. Fading the lamp’s shadow for that object may require some thought,

Use a layer spot only for that object and reduce the intensity over time.

Martin

or, you can go to material buttons, set the alpha to 0.000, put the cursor over the material buttons, press I and then Alpha, then go to final frame, put alpha at 1.000 and then I and Alpha again

Thanks to all! I was lookin’ right for a how-to about animating Alpha!
I haven’t even posted my question that I’ve found answer right here! :slight_smile: