I’m trying to make some text transparent while using Moguri’s bgui, but the blf library that it uses doesn’t appear to support this. Does anyone know of any way to go about making text transparent or implementing a way to do so? I’d prefer to not have to resort to using Blender’s Text object since it would be a pain to integrate into the bgui.
Just use BGL to set the OpenGL alpha color, e.g. bgl.glColor4f(1.0,1.0,1.0, 0.5) .
Ah, don’t know why I didn’t notice that. Thanks.