Transparent texture or polygon?

Hi, I’m trying to get these “leaves” to be transparent… meaning… they look like leaves not like planes. Right now I got the texture to make the leaves transparent… so you can’t see the texture… I need the opposite… the leaves texture showing and the plane around it transparent…

Any help appreciated.

Wow ok… Found it… https://www.youtube.com/watch?v=f273uPV0RvA

Just gotta connect texture alpha to bsdf alpha and tell it to ‘alpha clip’ in settings…

details in video…

thanks anyway.

…or just swap shader inputs in the Mix Shader node?