TrapJaws' killer smile(pg3_overAllTextureUpdate)

good day sirsi just started another work-in-progress model.its trapjaw from He-man(man, im so old).it brings back memories modeling this character.basemesh and render is pure blender but for the test detailing is zbrush.theres still a lot to go. i hope to finish this character in 2 weeks time and an extra week for rigging.
happy blending.

picture here:
http://img442.imageshack.us/img442/8830/trapjaw225.png
http://img156.imageshack.us/img156/3280/trapjaw202.png
http://img156.imageshack.us/img156/3862/trapjaw17.png
http://img231.imageshack.us/img231/43/trapjaw0.png

wires here:
http://img412.imageshack.us/img412/6839/sidewire.png
http://img26.imageshack.us/img26/4379/quarterwire.png
http://img412.imageshack.us/img412/9715/frontwire.png

Very nice modeling! I think you should add some textures to the top of his head so that it looks more realistic. Other then that it looks really good. Are you going to model the rest of the body?

thanks Dudebot13 .ill definitely do that. the rest of the body i will do.i find it really hard to model that but i will try.

Impressive!!! nice illumination too! (personally, i prefer less specularity on the skin, but it’s just me) :wink:

@meschoyez: ur right about the skin,ill fix it.went to ur website.very nice.

very nice so far… can this guy eat? does he have a tongue? is the bottom of the jaw hollow? i be this was never show in he-man, so you get to make all sort of interesting decisions… so far i think the lighting and materials have a nice cartoony feel to them which is rather cool

well, thanks a lot!
I think that this lighting work in general has much to be with comic style, i really like to know the light setup, if you don’t mind :wink:
Cheers!

the lighting setup is pretty simple. one key Light spotlight and two (fill Light) hemis on opposites sides. its on the compositing side that i added rim light some color correction and glow.pretty cheesy i guess but i like the feel of the render.anyway, ill definitly add some changes as soon as im done with everything.i have some updates for the body.i find it pretty difficult doing bodies but im please with it.cheers.

http://img100.imageshack.us/img100/2738/trapjaw08.jpg
http://img100.imageshack.us/img100/2738/trapjaw08.jpg
http://img200.imageshack.us/img200/6559/trapjaw10.jpg
http://img200.imageshack.us/img200/6559/trapjaw10.jpg
http://img511.imageshack.us/img511/2310/trapjaw09.jpg
http://img511.imageshack.us/img511/2310/trapjaw09.jpg
close up:
http://img511.imageshack.us/img511/5339/trapjaw07.jpg
http://img511.imageshack.us/img511/5339/trapjaw07.jpg

god thats looking good… that cheesy glow and lighting style works very well…
can you post some more wireframes?

Looking good! I think you might be able to make him looked a lot more ripped. His head has a ton of detailing and wrinkles, but his body is smooth as can be, kinda clashes to me. If you make them a little more similar it might help the look of everything. Good job with the body though!!

@dudebot13: ur absolutely right about the missing details.i will push more on that one.
@dvandamme:here are the wires
http://img188.imageshack.us/img188/2669/frontbodywire.jpghttp://img32.imageshack.us/img32/171/trapjaw13small.jpg
http://img32.imageshack.us/img32/171/trapjaw13small.jpg
http://img269.imageshack.us/img269/7417/trapjaw12small.jpg

http://img188.imageshack.us/img188/2669/frontbodywire.jpg
http://img269.imageshack.us/img269/43/quarterbodywire.jpg
http://img32.imageshack.us/img32/7826/sidebodywire.jpg
http://img269.imageshack.us/img269/7417/trapjaw12small.jpg

http://img188.imageshack.us/img188/2669/frontbodywire.jpg
http://img269.imageshack.us/img269/43/quarterbodywire.jpg
http://img32.imageshack.us/img32/7826/sidebodywire.jpg
http://img32.imageshack.us/img32/7826/sidebodywire.jpg
http://img269.imageshack.us/img269/43/quarterbodywire.jpg

http://img267.imageshack.us/img267/7833/trapjaw13.jpg
http://img269.imageshack.us/img269/220/trapjaw12.jpg

its been a while now, and im so tired.just a little update.happy blending

http://img44.imageshack.us/img44/6046/almostall14.jpg

http://img190.imageshack.us/img190/9783/almostall15.jpg

http://img30.imageshack.us/img30/441/almostall17.jpg

excellent work so far!

You managed a great job with the mod. and the style.

thanks ahuri. i am very frustrated because i cant get the right arm gun right so i proceeded to texturing him.heres a first pass:
http://img149.imageshack.us/img149/9938/trapjaw34tga.png
http://img16.imageshack.us/img16/9666/trapjaw35tga.png
http://img171.imageshack.us/img171/1230/trapjaw32tga.png
http://img27.imageshack.us/img27/9478/trapjaw33tga.png

Great job mate,

and He-Man still rules and I am not that old :wink:
I’m looking forward to see this one finished,

greetings, Robert

P.S.: I’m also digging the slight blur in some of the renders - looks cool

Just wanted to say you’ve done amazing! work so far.
Your moving at a fast rate to.
Your doing great on the topology side as well, how long have you been doing 3D work for?
Some places on the txtures look odd, but since it’s a first pass I’m sure you know where to improve.
Keep it up, look forward to more updates.

Very nice! I personally would add a UV stained image to the teeth. But right now your doing incredibly great on the model, so take it at your own pace. Happy Blending!

@bib_thebiulder:_ thank u.im also looking forward to nailing this guy.maybe a week from now i hope.
@cire792:_ thank u so much.ive been doing 3d for 3 years now(and im still a newbie…gotta love 3d).my first love was Maya then Blender blew me away.my warmest thanks to the creator of blender and the guys who supports it.
@nicktechyguy:_ i will difinitley do that.thank u.im not a a good texture artist.some guys just have the skills and others have to really work hard on that.so here i am doing my best(not good enough though).anyway, now m fired up.gotta finish this

happy blending

isn’t trapjaws’ body blue?

@ MiraiWarren: His skin is green for shure - I think he just wore a blue suit back in the days.

http://www.cedmagic.com/featured/he-man/trap-jaw.jpg