Trapped in amber - Dinosaur fighting scene

Hello there.

I am happy to have entered the Blender train January this year.
This is are two stills from an unfinished animation scene from the beginning of that journey.

The idea is to animate a camera flight around and into a piece of amber, and to witness a closeup animation of a small fight between the dinosaurs inside.

The dinosaur modells are rigged photogrammetries of toy dinosaurs.

I’d be more than happy about any of your experiences concerning colour and lightning, how to create an atmosphere of deep diving into a piece amber as an atmospheric background for this little dinosaur argument.

3 Likes

Welcome to Blender Artists, and thanks for sharing!

Not bad starting off, it looks clean, and I like the idea.

No offence, just some feedback, the light source isn’t supposed to be visible, maybe hide it somewhere off-camera.

And I know it’s supposed to be amber, but I don’t know what exactly I’m looking at.
Is this on the ceiling of a cave or is this piece of amber lying on the floor?
Don’t be afraid to give some context to the scene. Maybe even tell a story somehow.

Maybe even illuminate the dinosaurs so we can see them properly.

Tbh, I like the idea and I’d love to help you out, if you need any different help or advice on creating a better atmosphere, don’t be afraid to hit me up :wink:

Isn’t amber yellow?

Actually, that’s a good question

It was a rhetorical question- amber is always a deep yellow that makes everything inside appear to be colorless due to the intensity of the amber color.

. . .
Yeah, what he said! Lol

Hello and thanks a lot for your comments. I really appreciate your thoughts and it kept me going yesterday. The light source will be more decent in the ongoing process and I also found a first solution to the material, following this amber-tutorial.

So here are the updates including my Dino models, from inside and from outside the cube:

These are the first shots.
… also thought about some volumetric artifacs inside the amber, perhaps slightly floating till freezing during the animation, to give it a feeling of increasing density when the camera shows the scene from the inside…

Hope I’ll catch up with the animation, camera flight and composition during next week and keep you updated with a final sth when ready.

Thanks and have a nice weekend