Just started out on trying to acheive a photorealistic model of a tree frog for an illustration. Modeling is complete, I feel, other than the eye-balls. Currently working on the UV mapping . Texture seen is just a trial. Crits & comments welcome.
You do have a recognizable frog there.
The lips come to a sharp point. That could be rounded out.
The toes are flat. I think they should look more like balls.
The frog could have round ears behind its eyes.
What would be the ankle joint on the frog looks too thin and collapsed. I think it needs to have more mass to it like the knee joint does.
I think the mouth is a little too pointy but other than that it looks fine.
I love the model. Maybe the fingertips are a bit too sharp and “spade-like”. The lips are perhaps a little too sharp, but they are the right shape. I think you got the pose spot on. I’m really excited to see what you can do with the shaders/texture. Some nice SSS and hand_painted UV maps will be fantastic. Great work!
Thanks for the input guys… Will be working on the modelling a bit more. Gobley, I’m working on the UV maps in the meanwhile. Will post the progress soon…