I started off thinking of how to make a tree, and got hung up big time on the leaves. I saw how diablo 3 used multiple image plans for the branches with hand painted textures, but I just wanted to use photographs.
I’m hoping to come up with something eventually that I can use to decorate the surrounding landscape of a castle. So if they only look good from a very small viewing angle, I’m okay with that.
Spent most of my time tinkering in the node editor to get all the specular, normals, node groups to work, but finally ended with a comparison photo.
Left - texture + normal
Right - texture + normal + displacement (about 100,000 verts) + specular
Any advice on how to make nice looking trees from a masked photo would be appreciated.
Tomorrow I plan on making the trunk and branches by hand and then putting on a bunch of leaves on image planes and see how that looks.
Here’s it with a plain texture in the center. That probably is what I would go with, but is there a way to make it look better?