Tri to Quad Converter


Hey Blender fam! I’ve created a new tool called “Tri to Quad Converter” to streamline your modeling workflow. This addon automatically converts triangular faces to quads, perfect for better UV unwrapping, subdivision surfaces, and animation-ready topology. https://superhivemarket.com/products/quadifyI’d love to hear your thoughts or see your results! Drop a reply or share a .blend file if you test it.

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You might show some examples where this addon is superiour to the blender tri-to-quads or some freely available addons or some which to coast less or equal than yours. Because then users migth be more interestet because they might know if it suits their usecase. (?)

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thank u i will post a video about it

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Hey all! You might’ve seen my earlier post about the “Tri to Quad Converter” addon for Blender


Now, I’ve put together a video demo showing it in action—watch how it effortlessly converts tris to quads for cleaner topology! Perfect for sculpting, animation, or rendering workflows.

Check out the video and let me know what you think—any feedback or feature requests are welcome! https://youtube.com/shorts/2JWetw7wuDM?si=aSSZzpJcs_OEzMJo

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Why don’t you record the demo with shaded wireframe enabled? We can’t see anything in wireframe see-through mode.

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Also you better show the “video version” here and not the “shorts” version because it’s really cumbersome to look at that:

It’s less than 10% of what my monitor is capable off…

:stuck_out_tongue_closed_eyes:

(This “shorts” might be nice to “catch” some audience with some less attentiveness for some other channels. But nor for 3D enthusiats who might want to buy this. :wink: )

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ok thank you for the feedback a new update will be released with new videos that better show what the software does

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