TrickerTreater

Ah, those delightful little buggers who come to the door once a year!
Base mesh is a point cloud from Mandelbulb3D and processed with my own software TacoVoxel.
Everything else made and rendered with Blender 2.81 (eyeball model from Fredels).
Postproc and color correction with Affinity Photo.

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You’re on the #featured row! :+1:

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Woohoo! Thanks Bart!

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A unique way to model and a really nice outcome. Just watched your TacoVoxel promo. I will give it a try! Well done!

Thank you, centauri! We’re getting very close to the 1.0 Release :grin:

I featured you on BlenderNation, have a great weekend!

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You’re awesome, Bart, thank you!

woahhhhhh :octopus:
amazing work !

Thanks Dorian! More to follow!