I done the spokes by creating the first one and then a mixture of duplicate and linked duplicates , then lots of rotatiions about the centre of the spidle or the centre of the spoke hole.
I can go into more detail of how i done it if any one would like to know. i dont think the way i have done it is strictly true to how a wheel is built as i have two spokes pulling from one side then two from the opposite side of the spindle but i think they should alternate.
Looks good. I have only 2 crits. In comparison to your reference image, the back tires need a taller sidewall profile, and the fender needs to be more rounded at the ends. Other than that, it looks great. Keep it up
Im struggling now, trying to model the handle bars but cant figure how to make them curve smoothly in two directions, so far any curves on tubes i have been able to use spin. Any guidance on how best to achive this please.
For the lighting i have spotlamp to the right of the camera slightly above and pointing downwards towards model, another one directly opposite the first one pointing upwards and then a lamp at the camera position at the same height as the first camera (all light settings are default settings). Im also using AO 12 samples - random sampling - both - plain.