Here is a tricycle I am modeling. I still have to model the pedals. And once I finish the modeling I will rig the handlebars so I can turn them and then the front wheel will turn. Probably won’t do an animation, just a pose and then a still render.
Update: I created a 3D printable version, with fully-functioning steering/wheels/pedals!
Well I had put this on hold for a while but am getting back to it. The modeling is basically finished, now I’m trying to wrap my head around rigging it so the wheels can turn correctly with reference to the ground.
Thanks Dudebot! Well the blueprints I used didn’t have a bell. Maybe I’ll add one. Yes, I will definitely texture it, right now I’m trying to rig it first. I’ve got the pedals working so far.
The animation looks pretty good. Near the middle it seems to get too fast and turn too sharply. Probably cause here is no kid on it :D. Is that coming next?
i like the model! nice style.
but i see one main issue on your animation: the two rear wheels seem to follow the same curve as the front wheel. because of that they seem to slide around as the tricycle turns. but in reality the rear wheels of any vehicle follow a different curve (if they aren’t steered as well). have a look at this: http://www.youtube.com/watch?v=M-J8-JTDqQE
you can see the different paths of the front and rear wheel. this applies to you tricycle as well.
i have no clue at all how to realize that in blender, but maybe you find a way…
@ walk_on_sky:
Hmm, good catch, that makes sense I guess. I too don’t know how to fix that. Does anybody have any ideas?
Edit: Well, I redid the rig as a curve modifier rather than a Follow Path constraint so the rear wheels don’t stay on the same path as the front wheel. By moving the rear empty I can control how far the rear wheels deviate from the path. I got the idea from Phillippe Roubal’s car rigging tutorial PDF.
Here’s the new rig in action: http://www.vimeo.com/14350229
I created a 3D printable version. This will print as 1 piece, with fully-functioning steering, pedals, and wheels! Riding this trike is highly discouraged though, since it’s only 12 cm tall.
Haha, this model is freakishly similar to a tricycle I modeled for the book I’m writing on lighting and rendering in Blender 2.5. Mine isn’t nearly as detailed as yours is because modeling wasn’t the focus - great job!!
I received my tricycle model in the mail today! It prints as 1 piece, fully assembled, with turnable steering, pedals, and wheels. Here’s a little demo video of my trike in action!
Nice work, nice model, job well done!! I have one quick question, how did you control the speed of the wheels rotating? Since it’s 2.49, did you use the stride feature? Or key the rotation by hand?