Working on a mod for Doom3, I se the vert and face count, but i can’t find a way to find out how many tris’ the model has. :?
Well, if your model is in quads, just double the number of faces. If your model is in tris, then you already know the number of faces…
To answer the question directly, I’m not aware of being able to display the number of tris in a model made of quads.
Also, If you still have a model with triangles and quads, use CTRL+ALT+SHIFT+3 to select Triangles and CTRL+ALT+SHIFT+4 to select Quads.
cool, thanks, I was trying to think of someway to get it from the number of faces but had mixed tri’s and quads, ctrl shift 3 is flawless