Tron returns hehehe


(Idgas) #1

Well i kinda got tired of the hell scene so I decided to work on something a little lighter. TRON. This is a wip of the Light cycle (2002 model) tell me what you think

http://users.bentonrea.com/~mustang4l/tron.jpg

P.S. Does any one know how to animate an object to move in a 90 degree turn??


(SGT Squeaks) #2

looks sweet so far!!! :smiley: no crit yet.


(valarking) #3

i think the lines were white, no?


(Idgas) #4

yea but green looks better


(digitalSlav) #5

to animate in a 90 degree angle put your keyframes close together. during the turn.


(sten) #6

hehe nice

I remember that movie was awsome when it came when I was
in my teens, YAY !! one of the first CG movies !!

but that cycle…looks like the old one, not as 2002 updated :wink:


(doogs) #7

turn down those vertices on the lightbike it doesnt look right. unless you want it that detailed :smiley: — in the movie wasnt it a lot less vertices?

doogs


(sten) #8

in the IPO window…when shifting to another frame, select the particular
frame in edit mode and push V-key, it turns steap, like a bandsaw,
do so with all frames…maybe will work ?


(Idgas) #9

Hey i got it to work thanks all. here is a quick mpg of the turn.

http://users.bentonrea.com/~mustang4l/tron.mpg

I know its not very clear but its just a wip. Do you think it turns too fast ??? or not fast enough. The wall behind the bike im still working on


(BgDM) #10

Well now, I just recently purchased the remastered version of TRON and I have to dsay that that turn is pretty close. Maybe a little too sharp, but not much. Get the blue trail following it and it will look great.

BgDM


(Idgas) #11

here is another mpg its 1.3 meg (sorry) but its got the wall now. Its alittle different then the movie i know but i couldn’t figure out how to make a solid wall. any way here it is http://users.bentonrea.com/~mustang4l/tron2.mpg


(sten) #12

hey

how did you apply the 90 degrees turns ?

I am curious :wink:


(Idgas) #13

Well i tried a few different ways but the way you described above worked the best except i didn’t use the V key i just moved them in edit mode until they were 90degree turns. Thanks :smiley:


(sten) #14

Well i tried a few different ways but the way you described above worked the best except i didn’t use the V key i just moved them in edit mode until they were 90degree turns. Thanks :D[/quote]

awsome…great to help you out !!! :smiley:


(S68) #15

Very cool, but TRON’s walls were infinitely thin, besides being opaque,

I think you can try the build effect…

Stefano


(adyus) #16

'bout the 90 degrees turn, wouldn’t it work if you parented it to a path and bent the path 90 degrees? of course, powertrack enabled(or whatever makes it turn according to the track curves).

anyway, haven’t seen TRON, wish i did though, looks all CG-ish…