as you will see when opening the file i have had several tries at this.
what is the simplest way to make the shape curved!
what do i need to do to the shape?
thanks all
Attachments
canoePACK.blend (855 KB)
as you will see when opening the file i have had several tries at this.
what is the simplest way to make the shape curved!
what do i need to do to the shape?
thanks all
canoePACK.blend (855 KB)
I think the best approach here is to keep it as low poly as possible and let the subd modifier do all the smooth curves. Since the canoe is symmetric in 4 ways only one quarter has to be modeled, the rest can be achieved with mirror modifiers to keep the curves continuous.
See the attached blend file.
canoePACK.blend (950 KB)
another way would be to use nurbs skinning
see Wiki on Curve skinning
using front top side images
and you can use the mirror symmetry too !
happy bl
canoe looks great but how do i get the image on the side?
is there a Alt C type thing?
should say ONTARIO
thanks ALL
use UV projection
but you might loose the 3D effect of the model
so use only a portion of the side with a second material
happy bl
the lower one is indeed UV unwrap from view
thanks
can you upload file with texture packed
see how it looks in 3D
happy bl
thanks guys - but it is not worth the trouble- i will find another way to complete the project- different layout