I’m having trouble getting the bones to move the mesh correctly. For instance:
First I selected the upper_leg bone. Then I deselected the the vertices on the upper_leg bone. Then I click on remove. Then I go to pose mode. But when I go to rotate the upper_leg, half the body moves with it. I had better luck with the left foot, but the bone popped out of the foot when I rotated it. I included two screenshots to help show you what I’m doing (or not doing). Can anyone help me out?

