I just exported a max file (yes, I use 3DS Max also) as .obj, but when I try to open/import that file in Blender 2.65a (yes, I d/l and installed it), Blender doesn’t open it, says its not a valid win32…, also when I clicked on it that file disappeared from Blender’s UI view screen - how do I make Blender see it again and import it? Blender still does not see it (after it disappeared) even if I click “show hidden” at the top bar of the UI.
How do I get Blender to see the file and import it?
Thanks in advance.