So After I added hair particles and assigned the correct material to that all I get when I try to output a rendered image is a complete silhouette. I can texture paint the object, and I have applied the UV map correctly and have lamps within the scene and everything, but I cannot for the life of me understand why this is rendering in this way. I can go back to a previous file, but I’d rather figure out what is wrong with this instance.
Any suggestions?