Hi
I tried my best to rig my first character, but every time I try to weight paint something seems to go wrong. The automatic weights are ok but need some editing. However every time I try to do that I seem to make it worse instead of better.
What are perhaps some good tutorials to learn this?
Hello there.
I haven’t done much weight painting myself, but so far the most helpful thing I saw was this tutorial:
It’s for Maya, but same things should apply to Blender: with Auto Normalize option checked in Weight Paint options and specific Vertex Groups locked (with lock icon) when you feel like they are good enough.