I’m following the “Noob to Pro” document. In the “Modeling a simple person” page, There is this instruction for scaling the head :
- Select Mesh -> Transform -> Scale from the viewport menu,
- while holding LMB, draw a triangle on the screen,
- or just press the SKEY.When I select Mesh -> Transform -> Scale from the viewport menu, the scale cursor is immediately ON and the head starts scaling immediately. But since the cursor is already next to the border of the screen and quite away from the head, I don’t have much latitude for properly scaling.
Also, the second instruction doesn’t make much sense to me since the minute I press LMB, the scaling operation immediately stops. And what does drawing a triangle on the screen have to do with scaling? I don’t understand.
Of course, if I position my cursor next to the head and then press SKEY, then I can scale to my liking but I’m wondering if my troubles with using the menu selection is just the normal way that this should work or if my setup is somehow wrong.